(also BCP 247)
Internet Engineering Task Force (IETF) P. Kasselman
Request for Comments: 10027 Defakto Security
BCP: 247 D. Fett
Category: Best Current Practice Authlete
ISSN: 2070-1721 F. Skokan
Okta
August 2026
Best Current Practice for Security of Cross-Device Flows
Abstract
This document describes threats against cross-device flows along with
practical mitigations, protocol selection guidance, and a summary of
formal analysis results identified as relevant to the security of
cross-device flows. It serves as a security guide to system
designers, architects, product managers, security specialists, fraud
analysts, and engineers implementing cross-device flows.
Status of This Memo
This memo documents an Internet Best Current Practice.
This document is a product of the Internet Engineering Task Force
(IETF). It represents the consensus of the IETF community. It has
received public review and has been approved for publication by the
Internet Engineering Steering Group (IESG). Further information on
BCPs is available in Section 2 of RFC 7841.
Information about the current status of this document, any errata,
and how to provide feedback on it may be obtained at
https://www.rfc-editor.org/info/rfc10027.
Copyright Notice
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document authors. All rights reserved.
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in the Revised BSD License.
Table of Contents
1. Introduction
1.1. Cross-Device Authorization
1.2. Cross-Device Session Transfer
1.3. Defending Against Cross-Device Attacks
1.4. Conventions and Terminology
2. Best Practices
3. Cross-Device Flow Patterns
3.1. Cross-Device Authorization
3.1.1. User-Transferred Session Data Pattern
3.1.2. Backchannel-Transferred Session Pattern
3.1.3. User-Transferred Authorization Data Pattern
3.2. Cross-Device Session Transfer
3.2.1. Cross-Device Session Transfer Pattern
3.3. Examples of Cross-Device Flows
3.3.1. Example A1: Authorize Access to a Video Streaming
Service (User-Transferred Session Data Pattern)
3.3.2. Example A2: Authorize Access to Productivity Services
(User-Transferred Session Data Pattern)
3.3.3. Example A3: Authorize Use of a Bike Sharing Scheme
(User-Transferred Session Data Pattern)
3.3.4. Example A4: Authorize a Financial Transaction
(Backchannel-Transferred Session Pattern)
3.3.5. Example A5: Add a Device to a Network (Cross-Device
Session Transfer Pattern)
3.3.6. Example A6: Remote Onboarding (User-Transferred Session
Data Pattern)
3.3.7. Example A7: Application Bootstrap (Cross-Device Session
Transfer Pattern)
3.3.8. Example A8: Access a Productivity Application
(User-Transferred Authorization Data Pattern)
3.3.9. Example A9: Administer a System
(Backchannel-Transferred Session Pattern)
4. Cross-Device Flow Exploits
4.1. Cross-Device Authorization Flow Exploits
4.1.1. User-Transferred Session Data Pattern Exploits
4.1.2. Backchannel-Transferred Session Pattern Exploits
4.1.3. User-Transferred Authorization Data Pattern Exploits
4.2. Cross-Device Session Transfer Exploits
4.3. Examples of Cross-Device Flow Exploits
4.3.1. Example B1: Illicit Access to a Video Streaming Service
(User-Transferred Session Data Pattern)
4.3.2. Example B2: Illicit Access to Productivity Services
(User-Transferred Session Data Pattern)
4.3.3. Example B3: Illicit Access to Physical Assets
(User-Transferred Session Data Pattern)
4.3.4. Example B4: Illicit Transaction Authorization
(Backchannel-Transferred Session Pattern)
4.3.5. Example B5: Illicit Network Join (Cross-Device Session
Transfer Pattern)
4.3.6. Example B6: Illicit Onboarding (User-Transferred
Session Data Pattern)
4.3.7. Example B7: Illicit Application Bootstrap (Cross-Device
Session Transfer Pattern)
4.3.8. Example B8: Account Takeover (User-Transferred
Authorization Data Pattern)
4.3.9. Example B9: Illicit Access to Administration
Capabilities Through Consent Request Overload
(Backchannel-Transferred Session Pattern)
4.3.10. Out of Scope
5. Cross-Device Protocols and Standards
6. Mitigating Against Cross-Device Flow Attacks
6.1. Practical Mitigations
6.1.1. Establish Proximity
6.1.2. Short-Lived/Time-Bound QR or User Codes
6.1.3. One-Time or Limited-Use Codes
6.1.4. Unique Codes
6.1.5. Content Filtering
6.1.6. Detect and Remediate
6.1.7. Trusted Devices
6.1.8. Trusted Networks
6.1.9. Limited Scopes
6.1.10. Short-Lived Tokens
6.1.11. Rate Limits
6.1.12. Sender-Constrained Tokens
6.1.13. User Education
6.1.14. User Experience
6.1.15. Authenticate then Initiate
6.1.16. Request Initiation Verification
6.1.17. Request Binding with Out-of-Band Data
6.1.18. Practical Mitigation Summary
6.2. Protocol Selection
6.2.1. IETF OAuth 2.0 Device Authorization Grant
6.2.2. OpenID Foundation Client-Initiated Backchannel
Authentication (CIBA)
6.2.3. FIDO2/WebAuthn
6.2.4. Protocol Selection Summary
6.3. Foundational Pillars
7. Security Considerations
8. IANA Considerations
9. Conclusion
10. References
10.1. Normative References
10.2. Informative References
Contributors
Authors' Addresses
1. Introduction
Protocol flows that span multiple end-user devices are in widespread
use today. These flows are often referred to as cross-device flows.
A common example is a user that uses their mobile phone to scan a QR
code from their smart TV, giving an app on the TV access to their
video streaming service. Besides QR codes, other mechanisms are
often used, such as PIN codes that the user has to enter on one of
the devices or push notifications to a mobile app that the user has
to approve.
In all cases, it is up to the user to decide whether or not to grant
authorization. However, the QR code or PIN is transferred via an
unauthenticated channel, leaving it up to the user to decide in which
context an authorization is requested. This may be exploited by
attackers to gain unauthorized access to a user's resources.
To accommodate the various nuances of cross-device flows, this
document distinguishes between use cases where the cross-device flow
is used to authorize access to a resource (cross-device authorization
flows) and use cases where the cross-device flow is used to transfer
an existing session (cross-device session transfer flows).
1.1. Cross-Device Authorization
Cross-device authorization flows enable a user to initiate an
authorization flow on one device (the Consumption Device) and then
use a second, personally trusted, device (the Authorization Device)
to authorize the Consumption Device to access a resource (e.g.,
access to a service). The device authorization grant [RFC8628] and
Client-Initiated Backchannel Authentication (CIBA) [CIBA] are two
examples of popular cross-device authorization flows.
In these flows, the Consumption Device and the Authorization Device
are not directly connected, and there are no technical mechanisms for
the Authorization Device and Consumption Device to establish mutual
authentication. It is left to the user to decide whether the source
of the authorization request (the Consumption Device) should be
trusted before they scan a QR code, enter a user code, or accept an
authorization request pushed to their Authorization Device. The
transfer of the authorization request and context between the
Consumption Device and Authorization Device is done over an
unauthenticated channel. The only mitigation against this
unauthenticated channel is the user's judgment.
Cross-Device Consent Phishing (CDCP) attacks exploit the
unauthenticated channel between the Consumption Device and
Authorization Device using social engineering techniques commonly
used in phishing attacks to gain unauthorized access to the user's
data.
Several publications have emerged in the public domain ([ARTDCPHISH],
[DCFLOWPHISH], [NEWDCPHISH], [DEFCON29], [DCATTACK], and [SQPHISH])
that describe how the unauthenticated channel can be exploited using
social engineering techniques borrowed from phishing. Unlike
conventional phishing attacks, these attacks don't harvest
credentials. Instead, they skip the step of collecting credentials
by persuading users to grant authorization using their Authorization
Devices.
Once the user grants authorization, the attacker has access to the
user's resources and in some cases is able to collect access and
refresh tokens. Once in possession of the access and refresh tokens,
the attacker may use these tokens to execute lateral attacks and gain
additional access, or monetize the tokens by selling them. These
attacks are effective even when multi-factor authentication is
deployed, since the attacker's aim is not to capture and replay the
credentials, but rather to persuade the user to grant authorization.
1.2. Cross-Device Session Transfer
Session transfer flows enable a user to transfer access to a service
or network from a device on which the user is already authenticated
to a second device such as a mobile phone. In these flows, the user
is authenticated and then authorizes the session transfer on one
device, referred to as the Authorization Device (e.g., a personal
computer, web portal, or application), and transfers the session to
the device where they will continue to consume the session, referred
to as the Consumption Device (e.g., a mobile phone or portable
device).
The session may be transferred by showing the user a session transfer
code on the Authorization Device, which is then entered on the
Consumption Device. This flow may be streamlined by rendering the
session transfer code as a QR code on the Authorization Device and
scanning it with the Consumption Device.
The session transfer preserves state information, including
authentication state, at the second device to avoid additional
configuration and optimize the user experience. These flows are
often used to add new devices to a network, onboard customers to a
mobile application, or provision new credentials (e.g., as described
in [OpenID.SIOPv2]).
In these cross-device session transfer flows, the channel between the
Authorization Device and the Consumption Device is unauthenticated.
Cross-Device Session Phishing (CDSP) attacks exploit the
unauthenticated channel between the Authorization Device and
Consumption Device by using social engineering techniques to convince
the user to send the session transfer code to the attacker. These
attacks borrow techniques from conventional phishing attacks, but
instead of collecting passwords, attackers collect session transfer
codes and other artifacts that allow them to set up a session and
then use it to access a user's data.
1.3. Defending Against Cross-Device Attacks
This document provides guidance to implementers (e.g., system
designers, architects, product managers, security specialists, fraud
analysts, and engineers) of cross-device flows to defend against CDCP
and CDSP attacks. This guidance includes:
1. Practical mitigations for susceptible protocols (Section 6.1).
2. Protocol selection guidance to avoid using susceptible protocols
(Section 6.2).
3. Results from formal analysis of susceptible protocols
(Section 6.3).
1.4. Conventions and Terminology
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT",
"SHOULD", "SHOULD NOT", "RECOMMENDED", "NOT RECOMMENDED", "MAY", and
"OPTIONAL" in this document are to be interpreted as described in
BCP 14 [RFC2119] [RFC8174] when, and only when, they appear in all
capitals, as shown here.
This specification uses the terms "access token", "refresh token",
"authorization server", "resource server", "authorization request",
and "client" defined in "The OAuth 2.0 Authorization Framework"
[RFC6749].
This document uses the terms "social engineering" and "phishing" as
described in the NIST Computer Security Resource Center Glossary
[NISTGlossary].
2. Best Practices
This section describes the set of security mechanisms and measures to
secure cross-device protocols against CDCP and CDSP attacks that the
OAuth Working Group considers best practices at the time of writing
this specification.
1. Implementers MUST perform a risk assessment before implementing
cross-device flows, weighing the risks from CDCP and CDSP attacks
against benefits for users.
2. Implementers SHOULD avoid cross-device flows if risks cannot be
sufficiently mitigated.
3. Implementers SHOULD follow the guidance provided in Section 6.2
for protocol selection.
4. Implementers MUST select appropriate mitigations from Section 6.1
to address risks identified in the risk assessment.
5. Implementers SHOULD include proximity as one of the selected
mitigations as defined in Section 6.1.1, if possible.
These best practices apply to the device authorization grant
[RFC8628] as well as other cross-device protocols such as CIBA
[CIBA], Self-Issued OpenID Provider v2 [OpenID.SIOPv2], OpenID for
Verifiable Presentations [OpenID.VP], the Pre-Authorized Code Flow in
[OpenID.VCI], and other cross-device protocols that rely on the user
to authenticate the channel between devices.
Section 3 provides details about susceptible protocols, and Section 4
provides attack descriptions. Section 5 provides an overview of
existing protocols and standards. Section 6.1 provides details about
the security mechanisms and mitigations, Section 6.2 provides
protocol selection guidance, and Section 6.3 provides details from
formal analysis of protocols that apply to cross-device flows.
3. Cross-Device Flow Patterns
Cross-device flows enable a user to initiate an interaction on one
device (e.g., a smart TV) and complete or continue it on a second
device (e.g., a mobile phone). This specification addresses two
distinct cross-device use cases:
* *Cross-Device Authorization:* In the cross-device authorization
use case, the second device is used to authenticate the user or
grant authorization before passing control back to the first
device as described in Section 3.1.
* *Cross-Device Session Transfer:* In the cross-device session
transfer use case, the user is already authenticated on the first
device before the session is transferred to the second device
without requiring the user to re-authenticate as described in
Section 3.2.
These flows typically involve using a mobile phone to scan a QR code
or enter a user code displayed on the first device (e.g., a smart TV,
kiosk, personal computer, or other electronic device).
3.1. Cross-Device Authorization
In a cross-device authorization flow, a user attempts to access a
service on one device, referred to as the Consumption Device (e.g., a
smart TV), and then uses a second device, referred to as the
Authorization Device (e.g., a smartphone), to authorize access to a
resource (e.g., access to a streaming service) on the Consumption
Device.
Cross-device authorization flows have several benefits, including:
* Authorization on devices with limited input capabilities: End
users can authorize devices with limited input capabilities to
access content (e.g., smart TVs, digital whiteboards, printers, or
similarly constrained devices).
* Secure authentication on shared or public devices: End users can
perform authentication and authorization using a personally
trusted device, without risk of disclosing their credentials to a
public or shared device.
* Ubiquitous multi-factor authentication: Enables a user to use
multi-factor authentication, independent of the device on which
the service is being accessed (e.g., a kiosk, smart TV, or shared
personal computer).
* Convenience of a single, portable, credential store: Users can
keep all their credentials in a mobile wallet or mobile phone that
they already carry with them.
There are three cross-device flow patterns for transferring the
authorization request between the Consumption Device and the
Authorization Device.
* *User-Transferred Session Data Pattern:* In this pattern, the user
initiates the authorization process with the Authorization Server
by copying information from the Consumption Device to the
Authorization Device, before authorizing an action. By
transferring the data from the Consumption Device to the
Authorization Device, the user transfers the authorization
session. For example, the user may read a code displayed on the
Consumption Device and enter it on the Authorization Device, or
they may scan a QR code displayed on the Consumption Device with
the Authorization Device. The device authorization grant
[RFC8628] is an example of a cross-device flow that follows this
pattern.
* *Backchannel-Transferred Session Pattern:* In this pattern, the
OAuth client on the Consumption Device is responsible for
transferring the session and initiating authorization on the
Authorization Device via a backchannel with the Authorization
Server. For example, the user may attempt an online purchase on a
Consumption Device (e.g., a personal computer) and receive an
authorization request on their Authorization Device (e.g., a
mobile phone). CIBA [CIBA] is an example of a cross-device flow
that follows this pattern.
* *User-Transferred Authorization Data Pattern:* In this pattern,
the OAuth client on the Consumption Device triggers the
authorization request via a backchannel with the Authorization
Server. Authorization data (e.g., a 6-digit authorization code)
is displayed on the Authorization Device, which the user transfers
to the Consumption Device (e.g., by manually entering it). For
example, the user may attempt to access data in an enterprise
application and receive a 6-digit authorization code on their
Authorization Device (e.g., a mobile phone) that they enter on the
Consumption Device. Note that the use of a 6-digit code is
illustrative and reflects common practice at the time of writing.
Code length may vary based on usability and risk considerations,
and specifying the appropriate length is out of scope for this
document.
3.1.1. User-Transferred Session Data Pattern
The device authorization grant [RFC8628] is an example of a cross-
device flow that relies on the user copying information from the
Consumption Device to the Authorization Device by either entering
data manually or scanning a QR code. Figure 1 shows a typical
example of this flow.
+--------------+ +---------------+
| Consumption |--(B) Request -------->| |
| Device | QR/User Code | |
| | | |
| |<-(C) Return ----------| |
+------->| | QR/User Code | |
| | | | |
| | |--(D) Poll for ------->| |
(A) User | | Authorization | |
| Starts| | | |
| Flow | |<-(J) Grant -----------| Authorization |
| | | Authorization | Server |
| +--------------+ | |
| | |
+------+ | |
| User | | |
+------+ | |
| | | |
| (E) Scan QR Code or Enter User Code | |
| | | |
| | +--------------+ | |
| +------>| Authorization| | |
| | Device |--(F) Send QR Code --->| |
| | | or User Code | |
| | | | |
| | |<-(G) Request User ----| |
| | | Authentication and| |
| | | Authorization | |
+-(H) User->| | | |
Authenticates| | | |
and Grants | | | |
Authorization| | | |
| |--(I) Authentication ->| |
| | and Authorization| |
| | Completes | |
+--------------+ +---------------+
Figure 1: User-Transferred Session Data Pattern
(A) The user takes an action on the Consumption Device by
starting a purchase, adding a device to a network, or
connecting a service to the Consumption Device.
(B) The Consumption Device requests a QR code or user code from
an Authorization Server.
(C) The Authorization Server returns a QR code or user code to
the Consumption Device, which displays it to the user with
instructions to scan the QR code or enter the user code
using the Authorization Device.
(D) The Consumption Device starts polling the Authorization
Server to find out if the user granted authorization.
(E) The user scans the QR code or enters the user code on the
Authorization Device.
(F) The QR code or user code is sent to the Authorization
Server.
(G) The Authorization Server validates the QR code or user code
and prompts the user to authenticate and either accept or
decline the authorization request.
(H) The user authenticates and grants authorization using the
Authorization Device.
(I) The user is authenticated, and authorization is granted to
access the user's resources (there may be several additional
messages, depending on the authentication protocol, user
interface, and other implementation details).
(J) The Authorization Server grants authorization (e.g., by
issuing tokens) to the Consumption Device to access the
user's resources.
3.1.2. Backchannel-Transferred Session Pattern
CIBA [CIBA] transfers the session on the backchannel with the
Authorization Server to request authorization on the Authorization
Device. Figure 2 shows an example of this flow.
+--------------+ +---------------+
+------->| Consumption |--(B) Backchannel ---->| |
| | Device | Authorization | |
| | | Request | |
| | | | Authorization |
| | |<-(F) Grant------------| Server |
| +--------------+ Authorization | |
(A) User | |
| Starts | |
| Flow | |
| | |
+------+ | |
| User | | |
+------+ | |
| | |
(D) User Authenticates | |
| and Authorizes Action | |
| | |
| +--------------+ | |
| | Authorization| | |
| | Device |<-(C) Request User ----| |
+------->| | Authentication | |
| | and Authorization| |
| | | |
| |--(E) Authentication ->| |
| | and Authorization| |
| | Completes | |
+--------------+ +---------------+
Figure 2: Backchannel-Transferred Session Pattern
(A) The user takes an action on the Consumption Device by
starting a purchase, adding a device to a network, or
connecting a service to the Consumption Device.
(B) The client on the Consumption Device requests user
authorization on the backchannel from the Authorization
Server, instructs the user to authorize the request on the
Authorization Device, and waits for a response from the
Authorization Server.
(C) The Authorization Server requests user authentication and
authorization on the user's Authorization Device.
(D) If the user is unauthenticated, they use their Authorization
Device to authenticate and grant authorization to the
Authorization Server.
(E) The user is authenticated, and authorization is granted to
access the user's resources (there may be several additional
messages, depending on the authentication protocol, user
interface, and other implementation details).
(F) The Authorization Server grants authorization (e.g., by
issuing tokens) to the Consumption Device to access the
user's resources.
The Authorization Server may use a variety of mechanisms to request
user authorization, including a push notification to a dedicated app
on a mobile phone or sending a text message with a link to an
endpoint where the user can authenticate and authorize an action.
3.1.3. User-Transferred Authorization Data Pattern
Examples of the User-Transferred Authorization Data Pattern include
flows in which the Consumption Device requests the Authorization
Server to send authorization data (e.g., a 6-digit authorization code
in a text message, email, or mobile application) to the Authorization
Device. Once the Authorization Device receives the authorization
data, the user enters it on the Consumption Device. The Consumption
Device sends the authorization data back to the Authorization Server
for validation before gaining access to the user's resources.
Figure 3 shows an example of this flow.
+--------------+ +---------------+
+------->| Consumption |--(B) Backchannel ---->| |
| | Device | Authorization | |
| | | Request | |
| | | | |
| | |--(F) Send------------>| |
| | | Authorization | |
| | | Data | |
| | | | Authorization |
| | |<-(G) Grant------------| Server |
| +--------------+ Authorization | |
(A) User ^ | |
| Starts | | |
| Flow (E) User Enters | |
| | Authorization | |
+------+ | Data | |
| User |----------+ | |
+------+ | |
^ | |
(D) User Copies | |
| Authorization Data | |
| | |
| +--------------+ | |
| | Authorization| | |
| | Device |<-(C) Send ------------| |
+--------| | Authorization | |
| | Data | |
+--------------+ +---------------+
Figure 3: User-Transferred Authorization Data Pattern
(A) The user takes an action on the Consumption Device by
starting a purchase, adding a device to a network, or
connecting a service to the Consumption Device.
(B) The client on the Consumption Device requests user
authorization on the backchannel from the Authorization
Server.
(C) The Authorization Server sends authorization data (e.g., a
6-digit authorization code) to the Authorization Device.
Examples of mechanisms that may be used to distribute the
authorization data include text messages, email, or a mobile
application.
(D) The user reads and copies the authorization data (e.g., the
6-digit authorization code) received on the Authorization
Device.
(E) The user enters the authorization data on the Consumption
Device.
(F) The Consumption Device sends the authorization data to the
Authorization Server.
(G) The Authorization Server issues tokens or grants
authorization to the Consumption Device to access the user's
resources if the authorization data is the same as that sent
in step (C).
The Authorization Server may choose to authenticate the user before
sending the authorization data.
3.2. Cross-Device Session Transfer
Session transfer flows enable a user to transfer access to a service
or network from a device on which the user is already authenticated
to a second device such as a mobile phone. In these flows, the user
is authenticated and then authorizes the session transfer on one
device, referred to as the Authorization Device (e.g., a personal
computer, web portal or application), and transfers the session to
the device where they will continue to consume the session, referred
to as the Consumption Device (e.g., a mobile phone or portable
device).
The session transfer preserves state information, including
authentication state, at the second device to avoid additional
configuration and optimize the user experience. These flows are
often used to add new devices to a network, onboard customers to a
mobile application, or provision new credentials (e.g.,
[OpenID.SIOPv2]).
3.2.1. Cross-Device Session Transfer Pattern
In this flow, the user is authenticated and starts the flow by
authorizing the transfer of the session on the Authorization Device.
The Authorization Device requests a session transfer code, which may
be rendered as a QR code on the Authorization Device. When the user
scans the QR code or enters it on the Consumption Device where they
would like the session to continue, the Consumption Device presents
it to the Authorization Server. The Authorization Server then
transfers the session to the Consumption Device. This may include
transferring authentication and authorization state to optimize the
user experience. This type of flow is used, for example, for adding
new devices to networks, bootstrapping new applications, or
provisioning new credentials. The Pre-Authorized Code Flow in
[OpenID.VCI] is an instance of using this pattern to provision a new
credential. Figure 4 shows a typical flow.
+---------------+ +---------------+
+-------->| Authorization | | Authorization |
| | Device |--(B) Session -------->| Server |
| | | Transfer Request | |
| | | | |
| | |<-(C) Session ---------| |
| | | Transfer Code | |
| | | | |
| +---------------+ | |
(A) User | | |
| Starts (D) User Views | |
| Flow | Session Transfer Code | |
| v or QR Code | |
+---------------------------+ | |
| User | | |
+---------------------------+ | |
| | |
(E) Enter Session Transfer Code | |
| or Scan QR Code | |
| | |
v | |
+---------------+ | |
| Consumption | | |
| Device |--(F) Present -------->| |
| | Session Transfer | |
| | Code | |
| | | |
| |<-(G) Return Session --| |
| | Context | |
+---------------+ +---------------+
Figure 4: Cross-Device Session Transfer Pattern
(A) The user is authenticated on the Authorization Device and
authorizes the transfer of the session to the Consumption
Device.
(B) The user starts the flow and is authenticated on their
Authorization Device before they authorize the transfer of
the session to the Consumption Device.
(C) The Authorization Server responds with a session transfer
code, which may be rendered as a QR code on the
Authorization Device.
(D) The user views the session transfer code, which may be
rendered as a QR code.
(E) The user enters the session transfer code on the Consumption
Device (e.g., their mobile phone). If the session transfer
code is rendered as a QR code, the user scans the QR code
with the target Consumption Device.
(F) The client on the Consumption Device presents the session
transfer code to the Authorization Server.
(G) The Authorization Server verifies the session transfer code
and returns the session context information needed to resume
the session on the Consumption Device. The user resumes the
session they initiated and authorized on the Authorization
Device and proceeds to access the information on the
Consumption Device.
3.3. Examples of Cross-Device Flows
The following examples illustrate the above flows in a diverse range
of practical settings. Corresponding examples of how these flows may
be exploited by attackers are documented in Section 4.3.
3.3.1. Example A1: Authorize Access to a Video Streaming Service (User-
Transferred Session Data Pattern)
An end user sets up a new smart TV and wants to connect it to their
favorite streaming service. The streaming service displays a QR code
on the TV that the user scans with their mobile phone. The user is
redirected to the streaming service provider's web page and asked to
enter their credentials to authorize the smart TV to access the
streaming service. The user enters their credentials and grants
authorization, after which the streaming service is available on the
smart TV. Section 4.3.1 illustrates an exploit that applies to this
scenario.
3.3.2. Example A2: Authorize Access to Productivity Services (User-
Transferred Session Data Pattern)
An employee wants to access their files on an interactive whiteboard
in a conference room. The interactive whiteboard displays a URL and
a code. The user enters the URL on their personal computer and is
prompted for the code. Once they enter the code, the user is asked
to authenticate and authorize the interactive whiteboard to access
their files. The user enters their credentials and authorizes the
transaction, and the interactive whiteboard retrieves their files and
allows the user to interact with the content. Section 4.3.2
describes an exploit relevant to this example.
3.3.3. Example A3: Authorize Use of a Bike Sharing Scheme (User-
Transferred Session Data Pattern)
An end user wants to rent a bicycle from a bike sharing scheme. The
bicycles are locked in bicycle racks on sidewalks throughout a city.
To unlock and use a bicycle, the user scans a QR code on the bicycle
using their mobile phone. Scanning the QR code redirects the user to
the bicycle sharing scheme's authorization page where the user
authenticates and authorizes payment for renting the bicycle. Once
authorized, the bicycle sharing service unlocks the bicycle, allowing
the user to use it to cycle around the city. Section 4.3.3 outlines
an exploit relevant to this situation.
3.3.4. Example A4: Authorize a Financial Transaction (Backchannel-
Transferred Session Pattern)
An end user makes an online purchase. Before completing the
purchase, they get a notification on their mobile phone, asking them
to authorize the transaction. The user opens their app and
authenticates to the service before authorizing the transaction.
Section 4.3.4 describes two exploits relevant to this example.
3.3.5. Example A5: Add a Device to a Network (Cross-Device Session
Transfer Pattern)
An employee is issued a personal computer that is already joined to a
network. The employee wants to add their mobile phone to the network
to allow it to access corporate data and services (e.g., files and
email). The employee is logged in on the personal computer where
they initiate the process of adding their mobile phone to the
network. The personal computer displays a QR code that authorizes
the user to join their mobile phone to the network. The employee
scans the QR code with their mobile phone, and the mobile phone is
joined to the network. The employee can start accessing corporate
data and services on their mobile device. Section 4.3.5 gives an
example of how this flow may be exploited.
3.3.6. Example A6: Remote Onboarding (User-Transferred Session Data
Pattern)
A new employee is directed to an onboarding portal to provide
additional information to confirm their identity on their first day
with their new employer. Before activating the employee's account,
the onboarding portal requests that the employee present a government
issued ID, proof of a background check, and proof of their
qualifications. The onboarding portal displays a QR code, which the
user scans with their mobile phone. Scanning the QR code invokes the
employee's digital wallet on their mobile phone, and the employee is
asked to present digital versions of an identity document (e.g., a
driving license), proof of a background check by an identity
verifier, and proof of their qualifications. The employee authorizes
the release of the credentials, and after completing the onboarding
process, their account is activated. Section 4.3.6 provides an
example of an exploit for this use case.
3.3.7. Example A7: Application Bootstrap (Cross-Device Session Transfer
Pattern)
An employee is signed in to an application on their personal computer
and wants to bootstrap the mobile application on their mobile phone.
The employee initiates the cross-device flow and is shown a QR code
in their application. The employee launches the mobile application
on their phone and scans the QR code, which results in the user being
signed in to the application on the mobile phone. Section 4.3.7
describes an exploit that applies to this scenario.
3.3.8. Example A8: Access a Productivity Application (User-Transferred
Authorization Data Pattern)
A user is accessing a Computer-Aided Design (CAD) application. When
accessing the application, authorization data in the form of a
6-digit authorization code is sent to the user's mobile phone. The
user views the 6-digit authorization code on their phone and enters
it in the CAD application, after which the CAD application displays
the user's most recent designs. Section 4.3.8 outlines an attack
relevant to this scenario.
3.3.9. Example A9: Administer a System (Backchannel-Transferred Session
Pattern)
A network administrator wants to access an administration portal used
to configure network assets and deploy new applications. When
attempting to access the service, the network administrator receives
a notification in an app on their mobile device, requesting them to
confirm access to the portal. The network administrator approves the
request on their mobile phone and is granted access to the portal.
Section 4.3.9 describes how an attacker might exploit this flow.
4. Cross-Device Flow Exploits
Attackers exploit the absence of an authenticated channel between the
two devices used in a cross-device flow by using social engineering
techniques typically used in phishing attacks.
In cross-device authorization flows, the attacker uses these social
engineering techniques by changing the context in which the
authorization request is presented to convince the user to grant
authorization when they shouldn't. These attacks are also known as
CDCP attacks.
In cross-device session transfer flows, the attacker uses these
social engineering techniques to convince the user to initiate a
session transfer and send them a session transfer code. Once the
attacker is in possession of this session transfer code, they present
it to the Authorization Server to transfer the session and access the
user's resources. These attacks are referred to as CDSP attacks.
4.1. Cross-Device Authorization Flow Exploits
Attackers exploit cross-device authorization flows by initiating an
authorization flow on the Consumption Device and then use social
engineering techniques to change the context in which the request is
presented to the user in order to convince them to grant
authorization on the Authorization Device. The attacker is able to
change the context of the authorization request because the channel
between the Consumption Device and the Authorization Device is
unauthenticated. These attacks are also known as CDCP attacks.
4.1.1. User-Transferred Session Data Pattern Exploits
A common action in cross-device flows is to present the user with a
QR code or a user code on the Consumption Device (e.g., smart TV),
which is then scanned or entered on the Authorization Device (e.g.,
mobile phone). When the user scans the code or copies the user code,
they do so without any proof that the QR code or user code is being
displayed in the place or context intended by the service provider.
It is up to the user to decide whether they should trust the QR code
or user code. In effect, the user is asked to compensate for the
absence of an authenticated channel between the Consumption Device
(e.g., smart TV) and the Authorization Device (e.g., mobile phone).
Attackers exploit this absence of an authenticated channel between
the two devices by obtaining QR codes or user codes (e.g., by
initiating the authorization flows). They then use social
engineering techniques to change the context in which authorization
is requested to convince end users to scan the QR code or enter it on
their Authorization Device (e.g., mobile phone). Once the end user
performs the authorization on the mobile device, the attacker who
initiated the authentication or authorization request obtains access
to the user's resources. Figure 5 shows an example of such an
attack.
+--------------+ +---------------+
| Attacker's |--(B) Request -------->| |
| Consumption | QR/User Code | |
| Device | | |
| |<-(C) Return ----------| |
+------->| | QR/User Code | |
| | | | |
| | |--(D) Poll for ------->| |
| | | Authorization | |
| | | | |
| | |<-(L) Grant -----------| Authorization |
| | | Authorization | Server |
| +--------------+ | |
| | | |
(A) Attacker (E) Attacker Copies | |
| Starts | QR or User Code | |
| Flow | | |
+--------------+ | | |
| Attacker |<--+ | |
+--------------+ | |
| | |
(F) Attacker Changes | |
| QR Code/User Code | |
v Context | |
+--------------+ | |
| User | | |
+--------------+ | |
| | | |
| (G) User Is Convinced by the | |
| | Attacker and Scans QR Code | |
| | or Enters User Code | |
| | +--------------+ | |
| +------>| Authorization| | |
| | Device |--(H) Send QR Code --->| |
| | | or User Code | |
| | | | |
| | |<-(I) Request User ----| |
| | | Authentication and| |
| | | Authorization | |
+-(J) User->| | | |
Authenticates| | | |
and Grants | | | |
Authorization| | | |
| |--(K) Authentication ->| |
| | and Authorization| |
| | Completes | |
+--------------+ +---------------+
Figure 5: User-Transferred Session Data Pattern Exploit
(A) The attacker initiates the protocol on the Consumption
Device (or mimics the Consumption Device) by starting a
purchase, adding a device to a network, or connecting a
service to the Consumption Device.
(B) The Consumption Device requests a QR code or user code from
an Authorization Server.
(C) The Authorization Server returns a QR code or user code to
the Consumption Device, which displays it to the user with
instructions to scan the QR code or enter the user code
using the Authorization Device.
(D) The Consumption Device starts polling the Authorization
Server to find out if the user granted authorization.
(E) The attacker copies the QR code or user code.
(F) The attacker changes the context in which the QR code or
user code is displayed in such a way that the user is likely
to scan the QR code or use the user code when completing the
authorization. For example, the attacker could craft an
email that includes the user code or QR code and send it to
the user. The email might encourage the user to scan the QR
code or enter the user code by suggesting that doing so
would grant them a reward through a loyalty program or
prevent the loss of their data.
(G) The QR code or user code is displayed to the user in a
context chosen by the attacker. The user is convinced by
the attacker's effort and scans the QR code or enters the
user code on the Authorization Device.
(H) The QR code or user code is sent to the Authorization
Server.
(I) The Authorization Server validates the QR code or user code
and prompts the user to authenticate and accept or decline
the authorization request.
(J) The user authenticates and grants authorization using the
Authorization Device.
(K) The user is authenticated with the Authorization Server, and
authorization is granted to access the user's resources
(there may be several additional messages, depending on the
authentication protocol, user interface, and other
implementation details).
(L) The Authorization Server issues tokens or grants
authorization to the Consumption Device, which is under the
attacker's control, to access the user's resources. The
attacker gains access to the resources and any authorization
artifacts like access and refresh tokens.
4.1.2. Backchannel-Transferred Session Pattern Exploits
In the Backchannel-Transferred Session Pattern, the client requests
the Authorization Server to authenticate the user and obtain
authorization for an action. This may happen as a result of user
interaction with the Consumption Device but may also be triggered
without the user's direct interaction with the Consumption Device,
resulting in an authorization request presented to the user without
context of why or who triggered the request.
Attackers exploit this lack of context by using social engineering
techniques to prime the user for an authorization request and thereby
convince them to grant authorization. The social engineering
techniques range in sophistication from messages misrepresenting the
reason for receiving an authorization request to triggering a large
volume of requests at an inconvenient time for the user, in the hope
that the user will grant authorization to make the requests stop.
Figure 6 shows an example of such an attack.
The ability to trigger authorization requests without user
involvement can be exploited by an attacker to overwhelm users with a
high volume of requests in a short period, increasing the likelihood
of inadvertent approval.
+--------------+ +---------------+
+------>| Attacker's |--(C) Backchannel ---->| |
| | Consumption | Authorization | |
| | Device | Request | |
| | | | Authorization |
| | |<-(G) Grant------------| Server |
| +--------------+ Authorization | |
(B) Attacker | |
| Starts | |
| Flow | |
| | |
+----------+ | |
| Attacker | | |
+----------+ | |
| | |
(A) Attacker Sends | |
| Social Engineering | |
v Message to User (Optional) | |
+----------+ | |
| User | | |
+----------+ | |
| | |
(E) User Authenticates | |
| and Authorizes Action | |
| | |
| +--------------+ | |
| | Authorization| | |
| | Device |<-(D) Request User ----| |
+------>| | Authentication | |
| | and Authorization| |
| | | |
| |--(F) Authentication ->| |
| | and Authorization| |
| | Completes | |
+--------------+ +---------------+
Figure 6: Backchannel-Transferred Session Pattern Exploit
(A) The attacker sends a social engineering message to prepare
the user for the upcoming authorization (optional).
(B) The attacker initiates the protocol on the Consumption
Device (or mimics the Consumption Device) by starting a
purchase, adding a device to a network, or accessing a
service on the Consumption Device.
(C) The client on the Consumption Device requests user
authorization on the backchannel from the Authorization
Server and waits for a response from the Authorization
Server.
(D) The Authorization Server requests user authentication and
authorization on the user's Authorization Device.
(E) If the user is unauthenticated, they use their Authorization
Device to authenticate and grant authorization to the
Authorization Server.
(F) The user is authenticated, and authorization is granted to
access the user's resources (there may be several additional
messages, depending on the authentication protocol, user
interface, and other implementation details).
(G) The Authorization Server issues tokens or grants
authorization to the Consumption Device, which is under the
attacker's control. The attacker gains access to the user's
resources and possibly any authorization artifacts like
access and refresh tokens.
4.1.3. User-Transferred Authorization Data Pattern Exploits
In cross-device flows that follow the User-Transferred Authorization
Data Pattern, the client on the Consumption Device initiates the
authorization request, but the user still has to transfer the
authorization data to the Consumption Device. The authorization data
may take different forms, including a numerical value such as a
6-digit authorization code. The authorization request may happen as
a result of user interaction with the Consumption Device but may also
be triggered without the user's direct interaction with the
Consumption Device.
Attackers exploit the User-Transferred Authorization Data Pattern by
combining the social engineering techniques used to set context for
users and convincing users to provide them with authorization data
sent to their Authorization Devices (e.g., mobile phones). These
attacks are very similar to phishing attacks, except that the
attacker also has the ability to trigger the authorization request to
be sent to the user directly by the Authorization Server.
+--------------+ +---------------+
+------->| Consumption |--(C) Backchannel ---->| Authorization |
| | Device | Authorization | Server |
| | | Request | |
| | | | |
| | |--(H) Send------------>| |
| | | Authorization | |
| | | Data | |
| | | | |
| | |<-(I) Grant------------| |
| +--------------+ Authorization | |
| ^ | |
| | | |
(B) Attacker (G) Attacker Enters | |
| Starts | Authorization | |
| Flow | Data | |
| | | |
+------------------------------------------+ | |
| Attacker | | |
+------------------------------------------+ | |
| ^ | |
(A) Attacker (F) User | |
| Sends | Sends | |
| Social | Authorization | |
| Engineering | Data | |
v Message | | |
+------------------------------------------+ | |
| User | | |
+------------------------------------------+ | |
^ | |
| | |
(E) User Copies | |
| Authorization Data | |
| | |
+--------------+ | |
| Authorization| | |
| Device |<-(D) Send ------------| |
| | Authorization | |
| | Data | |
+--------------+ +---------------+
Figure 7: User-Transferred Authorization Data Pattern Exploit
(A) The attacker sends a social engineering message to prime the
user for the authorization request they are about to
receive, including instructions on what to do with the
authorization data once they receive it.
(B) The attacker initiates the protocol on the Consumption
Device (or by mimicking the Consumption Device) by starting
a purchase, adding a device to a network, or accessing a
service on the Consumption Device.
(C) The client on the Consumption Device requests user
authorization on the backchannel from the Authorization
Server.
(D) The Authorization Server sends authorization data (e.g., a
6-digit authorization code) to the Authorization Device.
Examples of mechanisms that may be used to distribute the
authorization data include text messages, email, or a mobile
application. The authorization data may be presented as
text or a QR code.
(E) The user is convinced by the social engineering message
received from the attacker in step (A) and copies the
authorization data received on the Authorization Device.
(F) The user forwards the authorization data to the attacker.
(G) The attacker enters the authorization data (e.g., a 6-digit
authorization code) on the Consumption Device.
(H) The attacker's Consumption Device sends the authorization
data to the Authorization Server.
(I) The Authorization Server grants authorization and issues
access and refresh tokens to the Consumption Device, which
is under the attacker's control. On completion of the
exploit, the attacker gains access to the user's resources.
The unauthenticated channel may also be exploited in variations of
the above scenario if there is no session maintained in the channel
for steps C and G. In that case, a user (as opposed to the attacker)
initiates the flow and is then convinced using social engineering
techniques into sending the authorization data (e.g., a 6-digit
authorization code) to the attacker instead of using it themselves.
The authorization data may be represented as a QR code or text string
(e.g., 6-digit authorization code). The attacker then starts the
flow and uses the authorization data to obtain the privileges that
would have been assigned to the user.
4.2. Cross-Device Session Transfer Exploits
Attackers exploit cross-device session transfer flows by using social
engineering techniques typically used in phishing attacks to convince
the user to authorize the transfer of a session and then send the
session transfer code or QR code to the attacker. The absence of an
authenticated channel between these two devices enables the attacker
to use the session transfer code on their own device to obtain access
to the session and access the user's data. These attacks are
referred to as CDSP attacks.
+---------------+ +---------------+
+------>| Authorization | | Authorization |
| | Device |--(C) Session -------->| Server |
| | | Transfer Request | |
| | | | |
| | |<-(D) Session ---------| |
| | | Transfer Code | |
| | | | |
| +---------------+ | |
(B) User | | |
| Starts (E) User Views | |
| Flow | Session Transfer Code | |
| v or QR Code | |
+--------------------------------+ | |
| User | | |
+--------------------------------+ | |
^ | | |
| | | |
(A) Attacker (F) User Sends Session | |
| Sends | Transfer or QR Code | |
| Social | to Attacker | |
| Engineering | | |
| Message v | |
+-------------------------------+ | |
| Attacker | | |
+-------------------------------+ | |
| | |
(G) Attacker Enters | |
| Session Transfer Code | |
| or Scans QR Code | |
v | |
+---------------+ | |
| Consumption | | |
| Device |--(H) Present -------->| |
| | Session Transfer | |
| | Code | |
| | | |
| |<-(I) Return Session --| |
| | Context | |
+---------------+ +---------------+
Figure 8: Cross-Device Session Transfer Pattern Exploit
(A) The attacker sends a social engineering message that
convinces the user that they should authorize a session
transfer including instructions on what to do with the QR
code or session transfer code once they obtained it.
(B) The user starts the flow and is authenticated on their
Authorization Device before they authorize the transfer of
the session to the Consumption Device.
(C) The client on the Authorization Device requests a session
transfer code from the Authorization Server.
(D) The Authorization Server responds with a session transfer
code, which may be rendered as a QR code on the
Authorization Device.
(E) The user views the session transfer code, which may be
rendered as a QR code.
(F) The user sends the QR code or session transfer code to the
attacker, following the instructions they received in step
(A).
(G) Once the attacker receives the QR code, they scan it or
enter it on their own Consumption Device.
(H) The client on the Consumption Device presents the session
transfer code to the Authorization Server.
(I) The Authorization Server verifies the session transfer code
and returns the session context information needed to resume
the session on the Consumption Device. The attacker resumes
the session on their own Consumption Device and is able to
access the information that the user authorized on their
Authorization Device in step (B).
4.3. Examples of Cross-Device Flow Exploits
The following examples illustrate these attacks in practical settings
applied to the use cases described in Section 3.3. These examples
show how the unauthenticated channel is exploited by attackers who
can copy the QR codes and user codes, change the context in which
they are presented using social engineering techniques, and mislead
end users to grant consent to avail of services, access data, and
make payments.
4.3.1. Example B1: Illicit Access to a Video Streaming Service (User-
Transferred Session Data Pattern)
This exploit applies to the use case described in Section 3.3.1.
An attacker obtains a smart TV and attempts to access an online
streaming service. The smart TV obtains a QR code from the streaming
service Authorization Server and displays it on screen. The attacker
copies the QR code and embeds it in an email that is sent to a large
number of recipients. The email contains a message stating that the
streaming service wants to thank them for their loyal support and by
scanning the QR code, they will be able to add a bonus device to
their account for no charge. One of the recipients opens the email
and scans the QR code to claim the loyalty reward. The user performs
multi-factor authentication, and when asked if they want a new device
to be added to their account, they authorize the action. The
attacker's device is now authorized to access the content and obtains
an access and refresh token. The access token allows the attacker to
access content, and the refresh token allows the attacker to obtain
fresh tokens whenever the access token expires.
The attacker scales up the attack by emulating a new smart TV,
obtaining multiple QR codes and widening the audience it sends the QR
code to. Whenever a recipient scans the QR code and authorizes the
addition of a new device, the attacker obtains an access and refresh
token, which they sell for a profit.
4.3.2. Example B2: Illicit Access to Productivity Services (User-
Transferred Session Data Pattern)
This exploit applies to the use case described in Section 3.3.2.
An attacker emulates an enterprise application (e.g., an interactive
whiteboard) and initiates a cross-device flow by requesting a user
code and URL from the Authorization Server. The attacker obtains a
list of potential victims and sends an email informing users that
their files will be deleted within 24 hours if they don't follow the
link, enter the user code, and authenticate. The email reminds them
that this is the third time that they have been notified and their
last opportunity to prevent deletion of their work files. One or
more employees respond by following the URL, entering the code, and
performing multi-factor authentication. Throughout the
authentication experience, the user is interacting with a trusted
user experience, reinforcing the legitimacy of the request. Once
these employees authorize access, the attacker obtains access and
refresh tokens from the Authorization Server and uses them to access
the users' files, perform lateral attacks to obtain access to other
information, and continuously refresh the session by requesting new
access tokens. These tokens may be exfiltrated and sold to third
parties.
4.3.3. Example B3: Illicit Access to Physical Assets (User-Transferred
Session Data Pattern)
This exploit applies to the use case described in Section 3.3.3.
An attacker copies a QR code from a bicycle locked in a bicycle rack
in a city, prints it on a label, and places the label on a bicycle at
the other end of the bicycle rack. A customer approaches the bicycle
that contains the replicated QR code, scans the code, and
authenticates before authorizing payment for renting the bicycle.
The bicycle rack unlocks the bicycle containing the original QR code,
and the attacker removes the bicycle before cycling down the street,
while the customer is left frustrated that the bicycle they were
trying to use is not being unlocked [NYC.Bike]. The customer
proceeds to unlock another bicycle and lodges a complaint with the
bicycle rental company.
4.3.4. Example B4: Illicit Transaction Authorization (Backchannel-
Transferred Session Pattern)
These exploits apply to the use case described in Section 3.3.4.
4.3.4.1. Example B4.1: Bulk Authorization Request (Backchannel-
Transferred Session Pattern)
An attacker obtains a list of user identifiers for a financial
institution and triggers a transaction request for each of the users
on the list. The financial institution's Authorization Server sends
push notifications to each of the users, requesting authorization of
a transaction. The vast majority of users ignore the request to
authorize the transaction, but a small percentage grants
authorization by approving the transaction.
4.3.4.2. Example B4.2: Fake Help Desk (Backchannel-Transferred Session
Pattern)
An attacker obtains the contact information for a user and contacts
them, pretending to be a representative of the user's financial
institution. The attacker informs the user that there were a number
of fraudulent transactions against their account and asks them to
review these transactions by approving or rejecting them. The
attacker then triggers a sequence of transactions. The user receives
an authorization request for each transaction and declines them as
they do not recognize them. The attacker then informs the user that
they need to close the user's account and transfer all the funds to a
new account to prevent further fraudulent transactions. The user
receives another authorization request that they approve, or provides
additional authorization information to the attacker, which enables
the attacker to complete their attack and defraud the user.
4.3.5. Example B5: Illicit Network Join (Cross-Device Session Transfer
Pattern)
This exploit applies to the use case described in Section 3.3.5.
An attacker creates a message to all employees of a company, claiming
to be from a trusted technology provider investigating a suspected
security breach. They ask employees to send them the QR code
typically used to join a new device to the network, along with
detailed steps on how to obtain the QR code. The employee, eager to
assist, initiates the process to add a new mobile device to the
network. They authenticate to the network and obtain a QR code.
They send the QR code to the attacker. The attacker scans the QR
code and adds their own device to the network. They use this device
access as an entry point and perform lateral moves to obtain
additional privileges and access to restricted resources.
4.3.6. Example B6: Illicit Onboarding (User-Transferred Session Data
Pattern)
This exploit applies to the use case described in Section 3.3.6.
An attacker initiates an employee onboarding flow and obtains a QR
code from the onboarding portal to invoke a digital wallet and
present a verifiable credential attesting to a new employee's
identity. The attacker obtains a list of potential new employees and
sends an email informing them that it is time to present proof of
their background check or government-issued ID. The new employee
scans the QR code, invokes their digital wallet, and presents their
credentials. Once the credentials are presented, the employee's
account is activated. The employee portal accessed by the attacker
to obtain the QR code displays a message to the attacker with
instructions on how to access their account.
4.3.7. Example B7: Illicit Application Bootstrap (Cross-Device Session
Transfer Pattern)
This exploit applies to the use case described in Section 3.3.7.
An attacker creates a message to all employees of a company, claiming
to be from the company's IT service provider. They claim that they
are trying to resolve an application performance issue and ask
employees to send them the QR code typically used to transfer a
session. The employee, eager to assist, initiates the process to
transfer a session. They authenticate, obtain a QR code, and then
send the QR code to the attacker. The attacker scans the QR code
with their mobile phone and accesses the user's data and resources.
4.3.8. Example B8: Account Takeover (User-Transferred Authorization
Data Pattern)
This exploit applies to the use case described in Section 3.3.8.
An attacker obtains a user's credentials for a Computer-Aided Design
(CAD) application but cannot complete the authorization without the
6-digit authorization code sent to the user's mobile phone. The
attacker triggers the authorization request, causing the
Authorization Server to send a 6-digit authorization code to the
user's mobile phone. The attacker then contacts the user, claiming
to be from the CAD application's support desk and investigating a
problem with the user's account, and asks the user to read back the
code they have just received. Because the attacker has established
the context for the code, the user provides it. The attacker enters
the code in the CAD application and obtains access to the user's
designs.
4.3.9. Example B9: Illicit Access to Administration Capabilities
Through Consent Request Overload (Backchannel-Transferred
Session Pattern)
This exploit applies to the use case described in Section 3.3.9.
An attacker attempts to access an administration portal repeatedly,
generating a stream of authorization requests to the network
administrator. The attempts are timed to occur while the
administrator is asleep. The administrator is woken by the incoming
requests on their phone, and in an attempt to stop the notifications,
they accidentally approve access, and the attacker gains access to
the portal.
4.3.10. Out of Scope
In all of the attack scenarios listed above, a user is misled or
exploited. For other attacks, where the user is willingly colluding
with the attacker, the threat model, security implications, and
potential mitigations are very different. For example, a cooperating
user can bypass software mitigations on their device, share access to
hardware tokens with the attacker, and install additional devices to
forward radio signals to circumvent proximity checks.
This document only considers scenarios where a user does not collude
with an attacker.
5. Cross-Device Protocols and Standards
Cross-device flows that are subject to the attacks described earlier
typically share the following characteristics:
1. The attacker can initiate the flow and manipulate the context of
an authorization request. For example, the attacker can obtain a
QR code or user code, or the attacker can request an
authentication/authorization decision from the user.
2. The interaction between the Consumption Device and Authorization
Device is unauthenticated. That is, it is left to the user to
decide if the QR code, user code, or authentication request is
being presented in a legitimate context.
Protocols that have been standardized (or are in the process of being
standardized) that share these characteristics include:
* *IETF OAuth 2.0 device authorization grant [RFC8628]:* A standard
to enable authorization on devices with constrained input
capabilities (e.g., smart TVs, printers, and kiosks). In this
protocol, the user code or QR code is displayed on the Consumption
Device and entered on a second device (e.g., a mobile phone).
* *OpenID Foundation CIBA [CIBA]:* A standard developed in the
OpenID Foundation that allows a device or service (e.g., a
personal computer, smart TV, or kiosk) to request the OpenID
Provider to initiate an authentication flow if it knows a valid
identifier for the user. The user completes the authentication
flow using a second device (e.g., a mobile phone). In this flow,
the user does not scan a QR code or obtain a user code from the
Consumption Device but is instead contacted by the OpenID Provider
to complete the authentication using a push notification, email,
text message, or any other suitable mechanism.
* *OpenID for Verifiable Credential Protocol Suite (Issuance,
Presentation):* The OpenID for Verifiable Credentials enables
cross-device scenarios by allowing users to scan QR codes to
retrieve credentials (Issuance; see [OpenID.VCI]) or present
credentials (Presentation; see [OpenID.VP]). The QR code is
presented on a device that initiates the flow.
* *Self-Issued OpenID Provider v2 (SIOPv2):* A standard that allows
end users to present self-attested or third-party attested
attributes when used with OpenID for Verifiable Credential
protocols. The user scans a QR code presented by the relying
party to initiate the flow.
Cross-device protocols SHOULD NOT be used for same-device scenarios.
If the Consumption Device and Authorization Device are the same
device, protocols like OpenID Connect Core [OpenID.Core] and OAuth
2.0 authorization code grant as defined in [RFC6749] are more
appropriate. If a protocol supports both same-device and cross-
device modes (e.g., [OpenID.SIOPv2] and [OpenID.VP]), the cross-
device mode SHOULD NOT be used for same-device scenarios. An
Authorization Server MAY choose to block cross-device protocols used
in same-device scenarios if it detects that the same device is used.
Implementers should take into account that in environments that use
Network Address Translation (NAT), multiple devices may appear to
originate from the same network address, increasing the risk of
incorrectly inferring that a cross-device flow is occurring on a
single device.
The W3C Digital Credentials API [W3C.DCAPI] is a standard that
defines a browser API for requesting and presenting verifiable
credentials. The API is designed to be used in both same-device and
cross-device scenarios. In cross-device scenarios, the API can be
used to secure flows against the attacks presented in this document
by ensuring proximity between the Consumption Device and
Authorization Device (e.g., by leveraging Bluetooth Low Energy
(BLE)). In same-device scenarios, the API can be used without
proximity checks.
An Authorization Server MAY use device fingerprinting, network
address, or other techniques to detect if a cross-device protocol is
being used on the same device. If an implementer decides to use a
cross-device protocol or a protocol with a cross-device mode in a
same-device scenario, the mitigations recommended in this document
SHOULD be implemented to reduce the risks that the unauthenticated
channel is exploited.
6. Mitigating Against Cross-Device Flow Attacks
The unauthenticated channel between the Consumption Device and the
Authorization Device allows attackers to change the context in which
the authorization request is presented to the user. This shifts
responsibility of authenticating the channel between the two devices
to the end user. End users have "expertise elsewhere", are typically
not security experts, and don't understand the protocols and systems
they interact with. As a result, end users are poorly equipped to
authenticate the channel between the two devices. Mitigations should
focus on:
1. Minimizing reliance on the user to make decisions to authenticate
the channel.
2. Providing better information with which to make decisions to
authenticate the channel.
3. Recovering from incorrect channel authentication decisions by
users.
To achieve the above outcomes, mitigating against CDCP attacks
requires a three-pronged approach:
1. Reduce the risks of deployed protocols with practical
mitigations.
2. Adopt or develop protocols that are less susceptible to these
attacks where possible.
3. Provide analytical tools to assess vulnerabilities and
effectiveness of mitigations.
6.1. Practical Mitigations
A number of protocols that enable cross-device flows that are
susceptible to CDCP attacks are already deployed. The security
profile of these protocols can be improved through practical
mitigations that provide defense in depth that either:
1. Prevents the attack from being initiated.
2. Disrupts the attack once it is initiated.
3. Remediates or reduces the impact if the attack succeeds.
It is RECOMMENDED that one or more of the mitigations be applied when
implementing a cross-device flow. Each mitigation, despite
limitations in its effectiveness, provides an additional layer of
security that may increase the difficulty of initiating an attack,
disrupt attacks in progress, or reduce the impact of a successful
attack.
6.1.1. Establish Proximity
The unauthenticated channel between the Consumption Device and
Authorization Device allows attackers to obtain a QR code or user
code in one location and display it in another location.
Consequently, proximity-enforced cross-device flows are more
resistant to CDCP attacks than proximity-less cross-device flows.
Establishing proximity between the location of the Consumption Device
and the Authorization Device limits an attacker's ability to launch
attacks by sending user codes or QR codes to large numbers of users
that are geographically distributed. Note that the Authorization
Server typically cannot directly determine whether the Consumption
Device and Authorization Device are physically close to each other.
Instead, it must rely on the surrounding systems, protocols in use,
device capabilities, or information it obtains from other systems to
establish or verify proximity. The Authorization Server can validate
information it receives, but it cannot independently measure or
enforce proximity on its own. There are a number of ways to
establish proximity, each with its own implementation benefits and
limitations:
* Physical connectivity: This is a good indicator of proximity but
requires specific ports, cables, and hardware, and it may be
challenging from a user experience perspective or may not be
possible in certain settings (e.g., when USB ports are blocked or
removed for security purposes). Physical connectivity may be
better suited to dedicated hardware like FIDO devices that can be
used with protocols that are resistant to the exploits described
in this document. The use of physically connected devices may
introduce additional security risks (e.g., data access or device
compromise through malicious peripherals), the assessment and
mitigation of which are beyond the scope of this document.
* Wireless proximity: Near Field Communications (NFC), Bluetooth Low
Energy (BLE), and Ultra Wideband (UWB) services can be used to
prove proximity between the two devices. NFC technology is widely
deployed in mobile phones as part of payment solutions, but NFC
readers are less widely deployed. BLE presents another
alternative for establishing proximity but may present user
experience challenges when setting up. UWB standards such as IEEE
802.15.4 and the IEEE 802.15.4z-2020 Amendment 1 enable secure
ranging between devices and allow devices to establish proximity
relative to each other [IEEE-802.15.4]. FIDO and WebAuthn-based
cross-device flows leverage wireless proximity using BLE and are
the RECOMMENDED approach for performing secure cross-device flows
(see Section 6.2.3). For the presentation of digital credentials,
the W3C Digital Credentials API [W3C.DCAPI] can be used.
* Shared network: Device proximity can be inferred by verifying that
both devices are on the same network. This check may be performed
by the Authorization Server by comparing the network addresses of
the device where the code is displayed (Consumption Device) with
that of the Authorization Device. Alternatively, the check can be
performed on the device, provided that the network address is
available. This could be achieved if the Authorization Server
encodes the Consumption Device's network address in the QR code
and uses a digital signature to prevent tampering with the code.
This does require the wallet to be aware of the countermeasure and
effectively enforce it. Note that it is common for a Consumption
Device (e.g., a TV) to use a Wi-Fi connection while the
Authorization Device (e.g., a phone) uses a mobile network.
Though physically in proximity, they don't share a network, so
other proximity checks are needed.
* Geolocation: Proximity can be established by comparing geolocation
information derived from Global Navigation Satellite System (GNSS)
coordinates or geolocation lookup of IP addresses and comparing
proximity. Geolocation based on GNSS may vary in accuracy
depending on the user's location and, when mapped to national or
regional boundaries, may show a Consumption and Authorization
Device in different locations if those devices are close to a
border. Since relative position is more important than absolute
location, implementations should consider relative location to
both devices rather than absolute location when determining
proximity. Geolocation based on IP addresses may be inaccurate
along regional or national borders due to overlapping coverage by
different network providers from the respective regions. This may
result in the Consumption Device being mapped to one region, while
the Authorization Device may be on another network from another
provider and mapped to another region. These inaccuracies may
require restrictions to be at a more granular level (e.g., same
city, country, region, or continent). Similar to the shared
network checks, these checks may be performed by the Authorization
Server or on the user's device, provided that the information
encoded in a QR code is integrity protected using a digital
signature.
Depending on the risk profile and the threat model in which a system
is operating, it MAY be necessary to use more than one mechanism to
establish proximity to raise the bar for any potential attackers.
Proximity mechanisms that rely on establishing a user's location or
identifying a user's device SHOULD be evaluated for their privacy
implications within the context of a specific application or
deployment.
| Note: There are scenarios that require that authorization takes
| place in a different location than the one in which the
| transaction is initiated. For example, there may be a primary
| and secondary credit card holder, and both can initiate
| transactions, but only the primary holder can authorize it.
| There is no guarantee that the primary and secondary holders
| are in the same location at the time of the authorization. In
| such cases, proximity can still serve as a risk signal. For
| example, while the primary and secondary holders may normally
| be located in the same city, a sudden presence in different
| continents may prompt the system to apply additional controls
| (e.g., transaction value limits or transaction velocity limits)
| or incorporate proximity information into a broader risk
| management decision.
*Limitations:* Proximity mechanisms make it harder to perform CDCP
attacks. However, depending on how the proximity check is performed,
an attacker may be able to circumvent the protection: The attacker
can use a VPN to simulate a shared network or spoof a GNSS position.
For example, the attacker can try to request the location of the end
user's Authorization Device through browser APIs and then simulate
the same location on their Consumption Device using standard
debugging features available on many platforms. Relying on IP
address mapping can degrade user experience when a VPN is used on the
Consumption or Authorization Device. In such cases, the devices may
appear to be in different locations, requiring additional user
guidance or alternative mechanisms to establish proximity.
6.1.2. Short-Lived/Time-Bound QR or User Codes
The impact of an attack can be reduced by making QR or user codes
short-lived. If an attacker obtains a short-lived code, the duration
during which the unauthenticated channel can be exploited is reduced,
potentially increasing the cost of a successful attack. This
mitigation can be implemented on the Authorization Server without
changes to other system components.
*Limitations:* There is a practical limit to how short a user code
can be valid due to network latency and user experience limitations
(time taken to enter a code, time to complete authentication, or time
needed to re-enter codes or re-authenticate due to an error). More
sophisticated CDCP attacks counter the effectiveness of short-lived
codes by convincing a user to respond to a phishing email and only
request the QR or user code once the user clicks on the link in the
phishing email [SQPHISH].
6.1.3. One-Time or Limited-Use Codes
By enforcing one-time use or limited use of user or QR codes, the
Authorization Server can limit the impact of attacks where the same
user code or QR code is sent to multiple victims. One-time use may
be achieved by including a nonce or date stamp in the user code or QR
code, which is validated by the Authorization Server when the user
scans the QR code against a list of previously issued codes. This
mitigation can be implemented on the Authorization Server without
changes to other system components.
*Limitations:* Enforcing one-time use may be difficult in large
globally distributed systems with low latency requirements, in which
case short-lived tokens may be more practical. One-time use codes
may also have an impact on the user experience. For example, a user
may enter a code, but their session may be interrupted before the
access request is completed. If the code is a one-time use code,
they would need to restart the session and obtain a new code since
they won't be allowed to enter the same code a second time. To avoid
this, implementers MAY allow the same code to be presented a few
times.
6.1.4. Unique Codes
By issuing unique user or QR codes, an Authorization Server can
detect if the same codes are being repeatedly submitted. This may be
interpreted as anomalous behavior, and the Authorization Server MAY
choose to decline issuing access and refresh tokens if it detects the
same codes being presented repeatedly. This may be achieved by
maintaining a deny list that contains QR codes or user codes that
were previously used. The Authorization Server MAY use a sliding
window equal to the lifetime of a token if short-lived/time-bound
tokens are used (see Section 6.1.2). This will limit the size of the
deny list. This mitigation can be implemented on the Authorization
Server without changes to other system components.
*Limitations:* Maintaining a deny list of previously redeemed codes,
even for a sliding window, may have an impact on the latency of
globally distributed systems. One alternative is to segment user
codes by geography or region and maintain local deny lists.
6.1.5. Content Filtering
Attackers exploit the unauthenticated channel by changing the context
of the user code or QR code and then sending a message to a user
(email, text messaging, instant messaging, or other communication
mechanisms). By deploying content filtering (e.g., anti-spam
filter), these messages can be blocked and prevented from reaching
the end users. It may be possible to fine-tune content-filtering
solutions to detect artifacts like QR codes or user codes that are
included in a message that is sent to multiple recipients in the
expectation that at least one of the recipients will be convinced by
the message and grant authorization to access restricted resources.
*Limitations:* Some scenarios may require legitimate retransmission
of user data, QR codes, and authorization data (e.g., retries). To
prevent the disruption of legitimate scenarios, content filters may
use a threshold and allow a limited number of messages with the same
QR or user codes to be transmitted before interrupting the delivery
of those messages. Content filtering may also be fragmented across
multiple communications systems and communication channels (email,
text messaging, instant messaging, or other communication
mechanisms), making it harder to detect or interrupt attacks that are
executed over multiple channels, unless there is a high degree of
integration between content-filtering systems.
6.1.6. Detect and Remediate
The Authorization Server may be able to detect misuse of the codes
due to repeated use as described in Section 6.1.4, as an input from a
content-filtering engine as described in Section 6.1.5, or through
other mechanisms such as reports from end users. If an Authorization
Server determines that a user code or QR code is being used in an
attack, it MAY choose to invalidate all tokens issued in response to
these codes and make that information available through a token
introspection endpoint (see [RFC7662]). In addition, it may notify
resource servers to stop accepting these tokens or to terminate
existing sessions associated with these tokens using Continuous
Access Evaluation Protocol (CAEP) messages [CAEP] using the Shared
Signals Framework (SSF) [SSF] or an equivalent notification system.
*Limitations:* Detection and remediation require that resource
servers are integrated with security eventing systems or token
introspection services. This may not always be practical for
existing systems and may need to be targeted to the most critical
resource services in an environment.
6.1.7. Trusted Devices
If an attacker is unable to initiate the protocol, they are unable to
obtain a QR code or user code that can be leveraged for the attacks
described in this document. By restricting the protocol to only be
executed on devices trusted by the Authorization Server, it prevents
attackers from using arbitrary devices or mimicking devices to
initiate the protocol.
Authorization Servers MAY use different mechanisms to establish which
devices they trust for cross-device flows. This includes limiting
cross-device flows to specific device types such as interactive
whiteboards or smart TVs, pre-registering devices with the
Authorization Server, or only allowing cross-device flows on devices
managed through device management systems. Device management systems
may enforce policies that govern patching, version updates, on-device
anti-malware deployment, revocation status, and device location
amongst others. Trusted devices MAY have their identities rooted in
hardware (e.g., a Trusted Platform Module (TPM) or equivalent
technology).
By only allowing trusted devices to initiate cross-device flows, it
requires the attacker to have access to such a device and maintain
access in a way that does not result in the device's trust status
from being revoked.
Mechanisms that identify a specific device SHOULD be evaluated for
their privacy implications within the context of a specific
application or deployment.
*Limitations:* An attacker may still be able to obtain access to a
trusted device and use it to initiate authorization requests, making
it necessary to apply additional controls and integrate with other
threat detection and management systems that can detect suspicious
behavior, such as repeated requests to initiate authorization or a
high volume of service activation on the same device. An attacker
may also spoof device identities or device types that are not
cryptographically established or verified through attestation
mechanisms.
6.1.8. Trusted Networks
An attacker can be prevented from initiating a cross-device flow
protocol by only allowing the protocol to be initiated on a trusted
network or within a security perimeter (e.g., a corporate network).
A trusted network may be defined as a set of IP addresses, and
joining the network is subject to security controls managed by the
network operator, which may include only allowing trusted devices on
the network, device management, user authentication, and physical
access policies and systems. In some deployments, a trusted network
may also be inferred using information supplied by a Subscriber
Identity Module (SIM) or the network operator. By limiting protocol
initiation to a specific network, the attacker needs to have access
to a device on the network. This mitigation can be implemented on
the Authorization Server without changes to other system components.
*Limitations:* Network-level controls may not always be feasible,
especially when dealing with consumer scenarios where the network may
not be under control of the service provider. Even if it is possible
to deploy network-level controls, they SHOULD be used in conjunction
with other controls outlined in this document to achieve defense in
depth.
6.1.9. Limited Scopes
Authorization Servers MAY choose to limit the scopes they include in
access tokens issued through cross-device flows where the
unauthenticated channel between two devices is susceptible to being
exploited. Including limited scopes lessens the impact in case of a
successful attack. The decision about which scopes are included may
be further refined based on whether the protocol is initiated on a
trusted device or the user's location relative to the location of the
Consumption Device. This mitigation can be implemented on the
Authorization Server without changes to other system components.
*Limitations:* Limiting scopes reduces the impact of a compromise but
does not avoid it. It SHOULD be used in conjunction with other
mitigations described in this document.
6.1.10. Short-Lived Tokens
Another mitigation strategy includes limiting the life of the access
and refresh tokens. The lifetime can be lengthened or shortened,
depending on the user's location, the resources they are trying to
access, or whether they are using a trusted device. Short-lived
tokens do not prevent or disrupt the attack but serve as a remedial
mechanism in case the attack succeeded. This mitigation can be
implemented on the Authorization Server without changes to other
system components.
*Limitations:* Short-lived tokens reduce the time window during which
an attacker can benefit from a successful attack. This is most
effective for access tokens. However, once an attacker obtains a
refresh token, they can continue to request new access tokens as well
as refresh tokens. Forcing the expiry of refresh tokens may cause
the user to re-authorize an action more frequently, which results in
a negative user experience.
6.1.11. Rate Limits
An attacker that engages in a scaled attack may need to request a
large number of user codes (see the exploit described in
Section 4.3.1) or initiate a large number of authorization requests
(see the exploits described in Sections 4.3.4.1 and 4.3.9) in a short
period of time. An Authorization Server MAY apply rate limits to
minimize the number of requests it would accept from a client or send
to a user in a limited time period.
*Limitations:* Rate limits are effective at slowing an attacker down
and help to degrade scaled attacks, but they do not prevent more
targeted attacks that are executed with lower volumes and velocity.
Therefore, they should be used along with other techniques to provide
defense in depth against cross-device attacks.
6.1.12. Sender-Constrained Tokens
Sender-constrained tokens limit the impact of a successful attack by
preventing the tokens from being moved from the device on which the
attack was successfully executed. This makes attacks where an
attacker gathers a large number of access and refresh tokens on a
single device and then sells them for profit more difficult, since
the attacker would also have to export the cryptographic keys used to
sender-constrain the tokens or be able to access them and generate
signatures for future use. If the attack is being executed on a
trusted device to a device with anti-malware, any attempts to
exfiltrate tokens or keys may be detected and the device's trust
status may be changed. Using hardware keys sender-constrained tokens
will further reduce the ability of the attacker to move tokens to
another device.
*Limitations:* Sender-constrained tokens, especially sender-
constrained tokens that require proof of possession, raise the bar
for executing the attack and profiting from exfiltrating tokens.
Although a software proof-of-possession key is better than no proof-
of-possession key, an attacker may still exfiltrate the software key.
Hardware keys are harder to exfiltrate but come with additional
implementation complexity. An attacker that controls the Consumption
Device may still be able to exercise the key, even if it is in
hardware. Consequently, the main protection derived from sender-
constrained tokens is preventing tokens from being moved from the
Consumption Device to another device, thereby making it harder to
sell stolen tokens and profit from the attack.
6.1.13. User Education
Research shows that user education is effective in reducing the risk
of phishing attacks [Baki2023]. The service provider MAY educate
users on the risks of CDCP, as part of broader anti-phishing
education, such as guidance to avoid clicking on links in emails or
other unsolicited messages, as described by NIST in [NISTPhishing].
In addition, the service provider MAY provide out-of-band
reinforcement on the context and conditions under which an
authorization grant may be requested. For example, if the service
provider does not send emails containing QR codes that request users
to grant authorization, this expectation may be reinforced through
marketing communications and anti-fraud awareness campaigns. The
service provider MAY also reinforce these user education messages
through in-app experiences. In [PCRSM2023], it is proposed that
users be advised to verify the trustworthiness of the source of a QR
code, for example, by confirming that the connection is protected
using TLS or that the URL belongs to the Authorization Server.
*Limitations:* Although user education helps to raise awareness and
reduce the overall risk to users, it is insufficient on its own to
mitigate CDCP attacks. In particular, carefully designed phishing
attacks can be practically indistinguishable from benign
authorization flows even for well-trained users. User education
SHOULD therefore be used in conjunction with other controls described
in this document.
6.1.14. User Experience
The user experience SHOULD preserve the context within which the
protocols were initiated and communicate this clearly to the user
when they are asked to authorize, authenticate, or present a
credential. In preserving the context, it should be clear to the
user who invoked the flow, why it was invoked, and what the
consequence of completing the authorization, authentication, or
credential presentation is. The user experience SHOULD reinforce the
message that unless the user initiated the authorization request, or
was expecting it, they should decline the request.
This information MAY be communicated graphically or in a simple
message (e.g., "It looks like you are trying to access your files on
a digital whiteboard in your city center office. Click here to grant
access to your files. If you are not trying to access your files,
you should decline this request and notify the security department").
The user interface SHOULD provide an obvious and unambiguous way for
the user to decline or cancel a request. To avoid accidental
authorization grants, the "decline" option SHOULD be the default
option or given similar prominence in the user experience as the
"grant" option.
If the user uses an application on a mobile device to scan a QR code,
the application MAY display information advising the user under which
conditions they should expect to be asked to scan a QR code and under
which circumstances they should never scan a QR code (e.g., display a
message that the QR code will only be displayed on kiosks within
trusted locations or on trusted websites hosted on a specific domain,
and never in email or other media and locations).
The user experience MAY include information to further educate the
user on CDCP attacks and reinforce the conditions under which
authorization grants may be requested.
*Limitations:* Improvements to user experience on their own are
unlikely to be sufficient and SHOULD be used in conjunction with
other controls described in this document.
6.1.15. Authenticate then Initiate
By requiring a user to authenticate on the Consumption Device with a
phishing-resistant authentication method before initiating a cross-
device flow, the server can prevent an attacker from initiating a
cross-device flow and obtaining QR codes or user codes. For example,
a banking application may initiate a cross-device authorization
request using the Backchannel-Transferred Session Pattern only after
the user is already authenticated and attempts a high-value
transaction. This prevents the attacker from initiating a cross-
device authorization request and obtaining a QR code or a user code
that they can use to mislead an unsuspecting user. This requires
that the Consumption Device has sufficient input capabilities to
support a phishing-resistant authentication mechanism, which may in
itself negate the need for a cross-device flow.
*Limitations:* This mitigation is limited to Consumption Devices
capable of supporting phishing-resistant authentication mechanisms.
Authenticating on the Consumption Device before starting a cross-
device flow does not prevent the attacks described in Sections 4.3.5
and 4.3.7, and it is RECOMMENDED that additional mitigations
described in this document be used if the cross-device flows are used
in scenarios such as those described in Sections 3.3.5 and 3.3.7.
6.1.16. Request Initiation Verification
The user MAY be asked to confirm if they initiated an authentication
or authorization request by sending a one-time password (OTP) or PIN
to the user's Authorization Device and asking them to enter it on the
Consumption Device to confirm the request. If the request was
initiated without the user's consent, they would receive an OTP or
PIN out of context, which may raise suspicion for the user. In
addition, they would not have information on where to enter the OTP
or PIN. The user experience on the Authorization Device MAY
reinforce the risk of receiving an out-of-context OTP or PIN and
provide information to the user on how to report an unauthorized
authentication or authorization request.
*Limitations:* The additional verification step may reduce the
overall usability of the system as it is one more thing users need to
do right. Attackers may combine conventional phishing attacks and
target users who respond to those messages with an interactive attack
that sets the expectation with the user that they will have to
provide the OTP or PIN, in addition to granting authorization for the
request.
6.1.17. Request Binding with Out-of-Band Data
In the User-Transferred Session Data Pattern, users MAY enter out-of-
band information on the Consumption Device to start the authorization
process. The out-of-band data entered by the user MAY then be
included in the QR code, which is displayed on the Consumption
Device. When the QR code is scanned by the Authorization Device, the
out-of-band data is verified by the user or by the Authorization
Device. The out-of-band data could be any attribute that the user or
Authorization Device can retrieve during the authorization process.
Examples include a serial number, OTP or PIN, location, or any other
data that the user or the Authorization Device can recall or retrieve
during the authorization process (see [MPRCS2020] and [PCRSM2023]).
*Limitations:* A sophisticated attacker may include an additional
step in their attack where they create a phishing attack that gathers
the out-of-band data from the user before initiating the
authorization request. The additional step could also have a
negative impact on the usability level of the solution.
6.1.18. Practical Mitigation Summary
The practical mitigations described in this section can, within the
limitations described, prevent or substantially increase the
difficulty of initiating attacks, disrupt attacks once they start, or
reduce the impact of or remediate an attack if it succeeds. When one
or more of these mitigations are combined, the overall security
profile of a cross-device flow improves significantly. The following
table provides a summary of these mitigations:
+=================================+=========+=========+=========+
| Mitigation | Prevent | Disrupt | Recover |
+=================================+=========+=========+=========+
| Establish Proximity | X | X | |
+---------------------------------+---------+---------+---------+
| Short-Lived/Time-Bound Codes | | X | |
+---------------------------------+---------+---------+---------+
| One-Time or Limited-Use Codes | | X | |
+---------------------------------+---------+---------+---------+
| Unique Codes | | X | |
+---------------------------------+---------+---------+---------+
| Content Filtering | | X | |
+---------------------------------+---------+---------+---------+
| Detect and Remediate | | | X |
+---------------------------------+---------+---------+---------+
| Trusted Devices | X | | |
+---------------------------------+---------+---------+---------+
| Trusted Networks | X | | |
+---------------------------------+---------+---------+---------+
| Limited Scopes | | | X |
+---------------------------------+---------+---------+---------+
| Short-Lived Tokens | | | X |
+---------------------------------+---------+---------+---------+
| Rate Limits | X | X | |
+---------------------------------+---------+---------+---------+
| Sender-Constrained Tokens | | | X |
+---------------------------------+---------+---------+---------+
| User Education | X | | |
+---------------------------------+---------+---------+---------+
| User Experience | X | | |
+---------------------------------+---------+---------+---------+
| Authenticate then Initiate | X | | |
+---------------------------------+---------+---------+---------+
| Request Initiation Verification | | X | |
+---------------------------------+---------+---------+---------+
| Request Binding with Out-of- | | X | |
| Band Data | | | |
+---------------------------------+---------+---------+---------+
Table 1: Practical Mitigation Summary
6.2. Protocol Selection
Some cross-device protocols are more susceptible to the exploits
described in this document than others. In this section, we will
compare three different cross-device protocols in terms of their
susceptibility to exploits focused on the unauthenticated channel,
the prerequisites to implement and deploy them, along with guidance
on when it is appropriate to use them.
6.2.1. IETF OAuth 2.0 Device Authorization Grant
6.2.1.1. Description
[RFC8628] is a standard to enable authorization on devices with
constrained input capabilities (e.g., smart TVs, printers, and
kiosks). In this protocol, the user code or QR code is displayed or
made available on the Consumption Device (smart TV) and entered on a
second device (e.g., a mobile phone).
6.2.1.2. Susceptibility
There are several reports in the public domain outlining how the
unauthenticated channel may be exploited to execute a CDCP attack
(see [ARTDCPHISH], [DCFLOWPHISH], [NEWDCPHISH], [DEFCON29],
[DCATTACK], and [SQPHISH]).
6.2.1.3. Device Capabilities
There are no assumptions in the protocol about underlying
capabilities of the device, making it a "least common denominator"
protocol that is expected to work on the broadest set of devices and
environments.
6.2.1.4. Mitigations
In addition to the Security Considerations section in [RFC8628], it
is RECOMMENDED that one or more of the mitigations outlined in this
document be considered, especially mitigations that can help
establish proximity or prevent attackers from obtaining QR or user
codes.
6.2.1.5. When to Use
Only use this protocol if other cross-device protocols are not viable
due to device or system constraints. Avoid using if the protected
resources are sensitive, high value, or business critical. Always
deploy additional mitigations like proximity or only allow with pre-
registered devices. Do not use for same-device scenarios (e.g., if
the Consumption Device and Authorization Device are the same device).
6.2.2. OpenID Foundation Client-Initiated Backchannel Authentication
(CIBA)
6.2.2.1. Description
CIBA [CIBA] is a standard developed in the OpenID Foundation that
allows a device or service (e.g., a personal computer, smart TV, or
kiosk) to request the OpenID Provider to initiate an authentication
flow if it knows a valid identifier for the user. The user completes
the authentication flow using a second device (e.g., a mobile phone).
In this flow, the user does not scan a QR code or obtain a user code
from the Consumption Device, but is instead contacted by the OpenID
Provider to complete the authentication using a push notification,
email, text message, or any other suitable mechanism.
6.2.2.2. Susceptibility
CIBA is less susceptible to unauthenticated channel attacks, but it
is still vulnerable to attackers who know or can guess the user
identifier and initiate an attack as described in Section 4.3.4.1.
6.2.2.3. Device Capabilities
There is no requirement on the Consumption Device to support specific
hardware. The Authorization Device must be registered/associated
with the user, and it must be possible for the Authorization Server
to trigger an authorization on this device.
6.2.2.4. Mitigations
In addition to the Security Considerations section in [CIBA], it is
RECOMMENDED that one or more of the mitigations outlined in this
document be considered, especially mitigations that can help
establish proximity or prevent attackers from initiating
authorization requests.
6.2.2.5. When to Use
Use CIBA instead of the device authorization grant if it is possible
for the Consumption Device to obtain a user identifier on the
Consumption Device (e.g., through an input or selection mechanism)
and if the Authorization Server can trigger an authorization on the
Authorization Device. Do not use for same-device scenarios (e.g., if
the Consumption Device and Authorization Device are the same device).
6.2.3. FIDO2/WebAuthn
6.2.3.1. Description
FIDO2/WebAuthn is a stack of standards developed in the FIDO Alliance
and W3C, respectively, which allow for origin-bound, phishing-
resistant user authentication using asymmetric cryptography that can
be invoked from a web browser or native client. Version 2.2 of the
FIDO Client to Authenticator Protocol (CTAP) supports a new cross-
device authentication protocol, called "hybrid transports", which
enables an external device, such as a phone or tablet, to be used as
a roaming authenticator for signing in to the primary device, such as
a personal computer. This is commonly called FIDO Cross-Device
Authentication (CDA). CTAP 2.2 hybrid transports is implemented by
the client and authenticator platforms.
When a user wants to authenticate using their mobile device
(authenticator) for the first time, they need to link their
authenticator to their main device. This is done using a scan of a
QR code. When the authenticator scans the QR code, the device sends
an encrypted BLE advertisement containing keying material and a
tunnel ID. The main device (CTAP client) and authenticator both
establish connections to the web service, and the normal CTAP
protocol exchange occurs.
If the user chooses to keep their authenticator linked with the main
device, the QR code link step is not necessary for subsequent use.
The user will receive a push notification on the authenticator.
6.2.3.2. Susceptibility
The CDA flow proves proximity by leveraging BLE advertisements for
service establishment, significantly reducing the susceptibility to
any of the exploits described in examples B1-B6 in Section 4.3.
6.2.3.3. Device Capabilities
Both the Consumption Device and the authenticator require BLE support
and access to the internet. The Consumption Device must support both
the WebAuthn API [W3CWebAuthn] (or a platform-specific WebAuthn
abstraction for native apps) and the FIDO CTAP, specifically version
2.2 with hybrid transports [FIDOCTAP22]. The device serving as the
FIDO authenticator must also support CTAP 2.2 or later to be used as
a cross-device authenticator.
6.2.3.4. Mitigations
FIDO CDA establishes proximity through the use of BLE, reducing the
need for additional mitigations. An implementer MAY still choose to
implement additional mitigations as described in this document.
6.2.3.5. When to Use
FIDO2/WebAuthn SHOULD be used for cross-device authentication
scenarios whenever the devices are capable of doing so and a suitable
FIDO credential is not available on the Consumption Device. It MAY
be used as an authentication method with the authorization code grant
[RFC6749] and Proof Key for Code Exchange (PKCE) [RFC7636], to grant
authorization to a Consumption Device (e.g., a smart TV or
interactive whiteboard) using a device serving as the FIDO
authenticator (e.g., a mobile phone) for authentication. This
combination of FIDO2/WebAuthn and authorization code flow with PKCE
enables cross-device authorization flows, without the risks posed by
the device authorization grant [RFC8628].
6.2.4. Protocol Selection Summary
The FIDO CDA flow provides the best protection against attacks on the
unauthenticated channel for cross-device flows. It can be combined
with OAuth 2.0 and OpenID Connect protocols for standards-based
authorization and authentication flows. If FIDO2/WebAuthn support is
not available, CIBA provides an alternative, provided that there is a
channel through which the Authorization Server can contact the end
user. Examples of such a channel include device push notifications,
email, or text messages that the user can access from their device.
If CIBA is used, additional mitigations to enforce proximity and
initiate transactions from trusted devices or trusted networks SHOULD
be considered. The OAuth 2.0 device authorization grant provides the
most flexibility and has the lowest requirements on devices used, but
it is RECOMMENDED that it only be used when additional mitigations
are deployed to prevent attacks that exploit the unauthenticated
channel between devices.
6.3. Foundational Pillars
Experience with web authorization and authentication protocols such
as OAuth and OpenID Connect has shown that securing these protocols
can be hard. The major reason for this is that the landscape in
which they are operating -- the web infrastructure with browsers,
servers, and the underlying network -- is complex, diverse, and ever-
evolving.
As is the case with other kinds of protocols, it can be easy to
overlook vulnerabilities in this environment. One way to reduce the
chances of hidden security problems is to use mathematical-logical
models to describe the protocols, their environments, and their
security goals, and then use these models to try to prove security.
This approach is what is usually subsumed as "formal security
analysis".
There are two major strengths of formal analysis. First, finding new
vulnerabilities does not require creativity (i.e., new classes of
attacks can be uncovered even if no one thought of these attacks
before). In a faithful model, vulnerabilities become clear during
the proof process or even earlier. Second, formal analysis can
exclude the existence of any attacks within the boundaries of the
model (e.g., the protocol layers modeled, the level of detail and
functionalities covered, the assumed attacker capabilities, and the
formalized security goals).
As a downside, there is usually a gap between the model (which
necessarily abstracts away from details) and implementations. In
other words, implementations can introduce flaws where the model does
not have any. Nonetheless, for protocol standards, formal analysis
can help to ensure that the specification is secure when implemented
correctly.
There are various different approaches to formal security analysis,
and each brings its own strengths and weaknesses. For example,
models differ in the level of detail in which they can capture a
protocol (granularity and expressiveness), in the kind of statements
they can produce, and whether the proofs can be assisted by tools or
have to be performed manually.
The following works have been identified as relevant to the analysis
of cross-device flows:
* In "Formal analysis of self-issued OpenID providers" [Bauer2022],
the protocol of [OpenID.SIOPv2] was analyzed using the Web
Infrastructure Model (WIM). The WIM is specifically designed for
the analysis of web authentication and authorization protocols.
While it is a manual (pen-and-paper) model, it captures details of
browsers and web interactions to a degree that is hard to match in
automated models. In previous works, previously unknown flaws in
OAuth, OpenID Connect, and OpenID FAPI were discovered using the
WIM. In the analysis of a cross-device SIOPv2 flow in
[Bauer2022], the request replay attack already described in
Section 13.3 of [OpenID.SIOPv2] was confirmed in the model. A
mitigation was implemented based on a so-called Cross-Device Stub,
essentially a component that serves to link the two devices before
the protocol flow starts. This can be seen as an implementation
of a trusted device relationship as described in Section 6.1.7.
The mitigation was shown to be effective in the model.
* In "Security analysis of the Grant Negotiation and Authorization
Protocol" [Helmschmidt2022], an analysis of a draft of the Grant
Negotiation and Authorization Protocol (GNAP) [RFC9635] was
performed using the Web Infrastructure Model (WIM). The same
attack as in [Bauer2022] was found to apply to GNAP as well. In
this case, a model of a "careful user" (see Section 6.1.13) was
used to show that the attack can be prevented (at least in theory)
by the user.
* In "The Good, the Bad and the (Not So) Ugly of Out-of-Band
Authentication with eID Cards and Push Notifications: Design,
Formal and Risk Analysis" [MPRCS2020], Pernpruner et al. formally
analyzed an authentication protocol relying on push notifications
delivered to an out-of-band device to approve the authentication
attempt on the primary device (the Backchannel-Transferred Session
Pattern in Section 3.1.2). The analysis was performed using the
specification language ASLan++ and the model checker SATMC.
According to the results of the analysis, they identified and
defined the category of "implicit attacks", which manage to
deceive users into approving a malicious authentication attempt
through social engineering techniques, thus not compromising all
the authentication factors involved; these attacks are aligned
with the definition of CDCP attacks.
* In "An Automated Multi-Layered Methodology to Assist the Secure
and Risk-Aware Design of Multi-Factor Authentication Protocols"
[PCRSM2023], Pernpruner et al. defined a multi-layered methodology
to analyze multi-factor authentication protocols at different
levels of granularity. They leveraged their methodology to
formally analyze a protocol relying on a QR code that has to be
scanned on a secondary device to approve the authentication
attempt on the primary device (the User-Transferred Session Data
Pattern in Section 3.1.1). Given the results of the analysis,
they proposed some practical mitigations to either prevent or
reduce the risk of successful attacks, such as those described in
Sections 6.1.13, 6.1.16, and 6.1.17.
7. Security Considerations
Security considerations are described in Sections 2 and 6.
8. IANA Considerations
This document has no IANA actions.
9. Conclusion
Cross-device flows enable authorization on devices with limited input
capabilities, allow for secure authentication when using public or
shared devices, provide a path toward multi-factor authentication,
and provide the convenience of a single, portable credential store.
The popularity of cross-device flows attracted the attention of
attackers that exploit the unauthenticated channel between the
Consumption Device and Authorization Device using techniques commonly
used in phishing attacks. These CDCP attacks allow attackers to
obtain access and refresh tokens, rather than authentication
credentials, resulting in access to resources even if the user used
multi-factor authentication.
To address these attacks, we propose a three-pronged approach that
includes deploying practical mitigations to safeguard protocols that
are already deployed, providing guidance on when to use different
protocols (including protocols that are not susceptible to these
attacks), and introducing formal methods to evaluate the impact of
mitigations and find additional issues.
10. References
10.1. Normative References
[CAEP] Tulshibagwale, A. and T. Cappalli, "OpenID Continuous
Access Evaluation Profile 1.0", August 2025,
<https://openid.net/specs/openid-caep-1_0-final.html>.
[CIBA] Rodriguez, G. F., Walter, F., Nennker, A., Tonge, D., and
B. Campbell, "OpenID Connect Client-Initiated Backchannel
Authentication Flow - Core 1.0", September 2021,
<https://openid.net/specs/openid-client-initiated-
backchannel-authentication-core-1_0.html>.
[FIDOCTAP22]
Bradley, J., Jones, M.B., Kumar, A., Lindemann, R.,
Verrept, S., and D. Waite, "Client to Authenticator
Protocol (CTAP)", July 2025,
<https://fidoalliance.org/specs/fido-v2.2-ps-20250714/
fido-client-to-authenticator-protocol-v2.2-ps-
20250714.html>.
[IEEE-802.15.4]
IEEE, "IEEE Standard for Low-Rate Wireless Networks", IEEE
Std 802.15.4-2024, DOI 10.1109/IEEESTD.2024.10794632,
2024, <https://doi.org/10.1109/IEEESTD.2024.10794632>.
[RFC2119] Bradner, S., "Key words for use in RFCs to Indicate
Requirement Levels", BCP 14, RFC 2119,
DOI 10.17487/RFC2119, March 1997,
<https://www.rfc-editor.org/info/rfc2119>.
[RFC6749] Hardt, D., Ed., "The OAuth 2.0 Authorization Framework",
RFC 6749, DOI 10.17487/RFC6749, October 2012,
<https://www.rfc-editor.org/info/rfc6749>.
[RFC7636] Sakimura, N., Ed., Bradley, J., and N. Agarwal, "Proof Key
for Code Exchange by OAuth Public Clients", RFC 7636,
DOI 10.17487/RFC7636, September 2015,
<https://www.rfc-editor.org/info/rfc7636>.
[RFC7662] Richer, J., Ed., "OAuth 2.0 Token Introspection",
RFC 7662, DOI 10.17487/RFC7662, October 2015,
<https://www.rfc-editor.org/info/rfc7662>.
[RFC8174] Leiba, B., "Ambiguity of Uppercase vs Lowercase in RFC
2119 Key Words", BCP 14, RFC 8174, DOI 10.17487/RFC8174,
May 2017, <https://www.rfc-editor.org/info/rfc8174>.
[RFC8628] Denniss, W., Bradley, J., Jones, M., and H. Tschofenig,
"OAuth 2.0 Device Authorization Grant", RFC 8628,
DOI 10.17487/RFC8628, August 2019,
<https://www.rfc-editor.org/info/rfc8628>.
[SSF] Tulshibagwale, A., Cappalli, T., Scurtescu, M., Backman,
A., Bradley, J., and S. Miel, "OpenID Shared Signals
Framework Specification 1.0", August 2025,
<https://openid.net/specs/openid-sharedsignals-framework-
1_0-final.html>.
[W3CWebAuthn]
Cappalli, T., Ed., Kumar, A., Ed., Lundberg, E., Ed.,
Miller, M., Ed., Pascoe, Ed., and N. Satragno, "Web
Authentication: An API for accessing Public Key
Credentials Level 3", W3C Candidate Recommendation
Snapshot, January 2025,
<https://www.w3.org/TR/2026/CR-webauthn-3-20260526/>.
Latest version available at
<https://www.w3.org/TR/webauthn-3/>.
10.2. Informative References
[ARTDCPHISH]
Cooke, B., "The Art of the Device Code Phish", July 2021,
<https://0xboku.com/2021/07/12/ArtOfDeviceCodePhish.html>.
[Baki2023] Baki, S. and R. M. Verma, "Sixteen Years of Phishing User
Studies: What Have We Learned?", IEEE Transactions on
Dependable and Secure Computing, vol. 20, no. 2, pp.
1200-1212, 2023,
<https://doi.org/10.1109/TDSC.2022.3151103>.
[Bauer2022]
Bauer, C., "Formal analysis of self-issued OpenID
providers", Master's Thesis, University of Stuttgart,
2022, <https://elib.uni-stuttgart.de/handle/11682/12417>.
[DCATTACK] Secureworks Counter Threat Unit Research Team, "OAuth's
Device Code Flow Abused in Phishing Attacks", June 2021,
<https://www.sophos.com/en-us/blog/oauths-device-code-
flow-abused-in-phishing-attacks>.
[DCFLOWPHISH]
Min, D., "Microsoft 365 OAuth Device Code Flow and
Phishing", August 2021, <https://www.optiv.com/insights/
source-zero/blog/microsoft-365-oauth-device-code-flow-and-
phishing>.
[DEFCON29] Hwong, J., "New Phishing Attacks Exploiting OAuth
Authentication Flows (DEFCON 29)", DEF CON 29, Video,
August 2021,
<https://www.youtube.com/watch?v=9slRYvpKHp4>.
[Helmschmidt2022]
Helmschmidt, F., "Security analysis of the Grant
Negotiation and Authorization Protocol", Master's Thesis,
University of Stuttgart, 2022,
<https://elib.uni-stuttgart.de/handle/11682/12220>.
[MPRCS2020]
Pernpruner, M., Carbone, R., Ranise, S., and G.
Sciarretta, "The Good, the Bad and the (Not So) Ugly of
Out-of-Band Authentication with eID Cards and Push
Notifications: Design, Formal and Risk Analysis",
Proceedings of the Tenth ACM Conference on Data and
Application Security and Privacy, pp. 223-234,
DOI 10.1145/3374664.3375727, 2020,
<https://doi.org/10.1145/3374664.3375727>.
[NEWDCPHISH]
Syynimaa, N., "Introducing a new phishing technique for
compromising Office 365 accounts", October 2020,
<https://aadinternals.com/post/phishing/>.
[NISTGlossary]
NIST, "NIST Computer Security Resource Center Glossary",
<https://csrc.nist.gov/glossary>.
[NISTPhishing]
NIST, "NIST Small Business Cybersecurity Fact Sheet:
Phishing",
<https://www.nist.gov/system/files/documents/2024/03/12/
Phishing_SMB%20FactSheet_2024_Final.pdf>.
[NYC.Bike] Byrne, K. J., "Citi Bikes being swiped by joyriding
scammers who have cracked the QR code", New York Post,
August 2021, <https://nypost.com/2021/08/07/citi-bikes-
being-swiped-by-joyriding-scammers-who-have-cracked-the-
qr-code/>.
[OpenID.Core]
Sakimura, N., Bradley, J., Jones, M. B., de Medeiros, B.,
and C. Mortimore, "OpenID Connect Core 1.0 incorporating
errata set 2", December 2023,
<https://openid.net/specs/openid-connect-core-1_0.html>.
[OpenID.SIOPv2]
Yasuda, K., Jones, M., and T. Lodderstedt, "Self-Issued
OpenID Provider v2 - draft 13", November 2023,
<https://openid.net/specs/openid-connect-self-issued-
v2-1_0.html>.
[OpenID.VCI]
Lodderstedt, T., Yasuda, K., Looker, T., and P. Bastian,
"OpenID for Verifiable Credential Issuance 1.0", September
2025, <https://openid.net/specs/openid-4-verifiable-
credential-issuance-1_0.html>.
[OpenID.VP]
Terbu, O., Lodderstedt, T., Yasuda, K., Fett, D., and J.
Heenan, "OpenID for Verifiable Presentations 1.0", July
2025, <https://openid.net/specs/openid-4-verifiable-
presentations-1_0.html>.
[PCRSM2023]
Pernpruner, M., Carbone, R., Sciarretta, G., and S.
Ranise, "An Automated Multi-Layered Methodology to Assist
the Secure and Risk-Aware Design of Multi-Factor
Authentication Protocols", IEEE Transactions on Dependable
and Secure Computing, vol. 21, no. 4, pp. 1935-1950, 2023,
<https://doi.org/10.1109/TDSC.2023.3296210>.
[RFC9635] Richer, J., Ed. and F. Imbault, "Grant Negotiation and
Authorization Protocol (GNAP)", RFC 9635,
DOI 10.17487/RFC9635, October 2024,
<https://www.rfc-editor.org/info/rfc9635>.
[SQPHISH] Talebzadeh, K. and N. Romsdahl, "SquarePhish: Advanced
phishing tool combines QR codes and OAuth 2.0 device code
flow", Help Net Security, Video, August 2022,
<https://www.helpnetsecurity.com/2022/08/11/squarephish-
video/>.
[W3C.DCAPI]
Caceres, M., Ed., Cappalli, T., Ed., and M. Yosef, Ed.,
"Digital Credentials API", W3C Editor's Draft, 16 July
2026, <https://w3c-fedid.github.io/digital-credentials/>.
Latest version available at
<https://www.w3.org/TR/digital-credentials/>.
Contributors
The authors would like to thank Tim Cappalli, Nick Ludwig, Adrian
Frei, Nikhil Reddy Boreddy, Bjorn Hjelm, Joseph Heenan, Brian
Campbell, Damien Bowden, Kristina Yasuda, Tim Würtele, Karsten Meyer
zu Selhausen, Maryam Mehrnezhad, Marco Pernpruner, Giada Sciarretta,
Dean H. Saxe, Roy Williams, Aaron Parecki, George Fletcher, Hannes
Tschofenig, Dan Moore, Deb Cooley, Paul Kyzivat, David Mandelberg,
Jim Fenton, Bing Liu, Mohamed Boucadair, Mike Bishop, Roman Danyliw,
and others for their valuable input, feedback, and general support of
this work.
Authors' Addresses
Pieter Kasselman
Defakto Security
Email: prkasselman@gmail.com
Daniel Fett
Authlete
Email: mail@danielfett.de
Filip Skokan
Okta
Email: panva.ip@gmail.com